Armor (leather), artifact (requires attunement by a Armor of the CNS - Leather Armor, Requires Attunement - True, Attunement Description - by any character)

Once you equip and attune to this armor, it will link into your nervous system.  The armor can be removed, but you will take damage in doing so (lvl 1-5 2d10/lvl 6-10 4d10/lvl 11-15 6d10/lvl 16-20 8d10).  In addition, you will not be able to gain a benefit from long resting for 1d4 days.  You will also receive half the effect from other healing sources.

This armor is slotted and gives you bonuses based on the gem in the slot (lvl 1 - extra bonus action/lvl 2 - extra reaction/lvl 3 - extra bonus action and reaction/lvl 4 - extra action).  The gems can be removed once.  The second time they are removed, they will be destroyed.  

The armor gives no bonus to AC.  You will have to manually change your AC bonus so that the armor provides no armor class.  This, however, does not mean you receive a bonus from being "unarmored".  You still have armor on, it just provides no protection.

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

Notes: Armor of the CNS - Leather Armor, Requires Attunement - True, Attunement Description - by any character

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