Weapon (warhammer), varies (requires attunement by a Requires attunement by a champion of Moradin the All-Hammer)

Weapon (Warhammer), sentient (lawful good), requires attunement

Description: Moradin's Anvilheart is a magnificent warhammer forged from the heart of a mountain. Its head is a blend of radiant silver and sturdy adamantine, bearing intricate engravings depicting dwarven craftsmanship and unity. The handle is wrapped in finely tanned leather, warm to the touch, and embellished with gems that gleam like the stars.

Sentience: Moradin's Anvilheart is a sentient lawful good weapon with an Intelligence of 16, a Wisdom of 14, and a Charisma of 14. It possesses a deep connection to the earth and the art of crafting.

The Warhammer communicates telepathically with its wielder and can speak, read, and understand Dwarvish, Common, and Celestial.

Personality: A venerable spirit bound to the essence of Moradin resides within Moradin's Anvilheart. The warhammer embodies the All-Father's virtues of craftsmanship, unity, and protection. It encourages its wielder to foster cooperation, create works of enduring quality, and stand resolute against darkness.

Dormant: Moradin's Anvilheart grants the following benefits in its dormant state:

  • You gain a +1 bonus to attack and damage rolls made with this magic weapon.
  • As an action, you can use the warhammer to cast the Mending cantrip, repairing a single object within reach.
  • You have advantage on saving throws against effects that would move you against your will.
  • While attuned to Moradin's Anvilheart, you have resistance to fire and poison damage.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Melee Weapon Attacks, Damage: Melee Weapon Attacks, Advantage: Wisdom Saving Throws, Resistance: Fire, Resistance: Poison, Language: Dwarvish, Requires attunement by a champion of Moradin the All-Hammer, Vestige of Divergence, Versatile, Push

Item Tags: Vestige of Divergence

MaximusRex17

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