Weapon (battleaxe), very rare (requires attunement by a Must play for at least 1 hour to attune)

A Battleaxe forged with a lute to create sick riffs.

Dealing damage with the battleaxe deals and extra 1d6 of lighting damage. 

Using a bonus action you can amplifiy the lute so the next spell that deals thunder damge deals an extra 1d4 damage.

You have a +1 bonus to attack and damage rolls made with this magic weapon. 

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage: Lightning, Must play for at least 1 hour to attune, Damage, Combat, Versatile, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
10/7/2023 10:36:48 PM
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Item Tags: Damage Combat

3dslegend

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