This silver-bladed scythe glimmers softly with starlight. While holding this magic weapon, you gain a +1 bonus to attack and damage rolls made with it, and you gain a +1 bonus to spell attack rolls and the saving throw DCs of your warlock spells.
When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the scythe.
Once per long rest, you can cast eldritch blast from the scythe if the target is someone or thing that has injured you that combat or in a way that has crippled you permanently in the past.
On a critical hit, the scythe inflicts the the Paralyzed condition for one round. If the scythe is dismissed / removed from the pact owner's hand before the round is over, or if the scythes user is knocked unconscious, the paralyzes ends.
Proficiency with a Sickle allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Bonus: Spell Attacks, Bonus: Spell Save DC, Damage: Slashing, Weapon Property: Reach, Paralyzed, warlock (pact weapon), Buff, Focus, Light, Nick
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