Filling the Syringe: As a part of an attack you can fill the syringe with any potion or poison you have
Into the Bloodstream: On a successful attack you may inject the contents of the syringe into the bloodstream of a creature (if the creature does not have blood the effect do not work)
Intravenous Healing: When you administer a healing potion with the syringe you can reroll any dice of the potion.
Intravenous Poison: When you administer a poison in this way as a part of an attack the saving throw DC to resist it increases by 2.
Intravenous Potions: You can administer any potion or spell you have as a part of an attack, if it requires a saving throw, increase the DC by 2.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Finesse, Light, Thrown, Nick
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