Weapon (rapier), legendary (requires attunement)

an useasy energy flows from this blade, once it has chosen you to be its master there is only 1 way to be rid of it.

 

This blade push inside of their mind from the sword to fight the urge to go berserk as a hate for vampires that captured it, when a vampire is in sight of the wielder it needs to roll a charisma saving throw to be able to combat the DC 15 wisdom save or you have to attack the vampire to stop them.

Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Damage, Combat, Finesse, Vex

Item Tags: Damage Combat

KoryTurney

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