Armor (shield), rare (requires attunement)
When a ranged weapon attack hits you while you're wearing them, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier. If you reduce the damage to 0, the shield catches the missile. If you catch a missile in this way, you can choose to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the same reaction.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Combat, Warding
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