Armor (plate), very rare (requires attunement by a Warlock)

This suit of armor is reinforced with adamantine, one of the hardest substances in existence, soaked in umbral enchantments. While you're wearing it, any critical hit against you becomes a normal hit. Additionally, Stealth Checks are made with Advantage while in Dim Light or Darkness. 

Shadow Drink. While in Dim Light or Darkness, the attuned creature may use a Free Action to spend Hit Dice to regain Hit Points equal to the total rolled. When healed in this way, the attuned creature regains an additional amount of Hit Points equal to their Constitution Modifier multiplied by the number of Hit Dice spent [(CON Mod x Hit Dice Spent)+(Total Rolled on Hit Dice)]. 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Immunity: Critical Hits, Advantage: Stealth, Warlock, Detection, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Detection Combat Warding

TJAbraham

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