Armor (plate), legendary

the person who wears this armour gains a +2 bonus to their ac along with the ability to deal 4d10 fire damage to anything they touch while wearing the armour. the only way to negate this is by dousing the armour in freezing cold water for 7 days

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Str. 15 Required, Stealth Disadvantage

thisguy26

Comments

Posts Quoted:
Reply
Clear All Quotes