You have a +2 bonus to AC and resistance to cold damage while wearing this armor.
Embodyment of Cold. You ignore difficult terrain created by ice or snow. You can tolerate temperatures as low as −50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as −100 degrees Fahrenheit.
Spellcasting. The armor has 9 charges. an action and expend 1 or more charges to cast one of the following spells (save DC 18) from it: armor of agathys (1 Charge), frost fingers (3rd Level, 2 Charges), cone of cold (3 Charges), fire shield, (Chill Shield Only, 3 Charges), freezing sphere (5 Charges), wall of ice (5 Charges). The armor regains 1 Charge for every 10 total cold damage (before applying resistance or immunities) the person attuned to the armor takes.
Tomb of Levistus. As a reaction when you take damage, you can entomb yourself in ice, which melts away at the end of your next turn. You gain temporary hitpoints equal to 10 x your level, which take as much of the triggering damage as possible. Immediately after you take the damage, you gain vulnerability to fire damage, your speed is reduced to 0, and you are incapacitated. These effects, including any remaining temporary hit points, all end when the ice melts.
Once you use this feature, you can’t use it again until you finish a long rest.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Incapacitated, Combat, Warding, Str. 15 Required, Stealth Disadvantage
Previous Versions
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10/25/2023 4:19:33 PM
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