Potion, rare

This thick, reddish-brown liquid is the distilled essence of pain, captured through special magical processes. It is sought after by outsiders and extreme masochists, as well as torturers seeking to ply their trade more efficiently. The liquid is often held in a small 1-inch tall glass vial, and burns when ingested.

Delivery:  Ingested

Addiction Save: Constitution DC 18

Initial Effect: The user is stunned for 1d4+1 rounds, and afterwards can only make 1 action, 1 movement action or 1 bonus action for 1d6 minutes.

Secondary Effect: 1d4+1 bonus to Charisma for 1 hour.

Side Effects: Feelings of intense pleasure that last for 1d4 hours, followed by intense pain that lasts for 1d4+2 hours.

Overdose: If more than one dose is taken in a 24-hour period, the user must make a Constitution Save of DC 18 or fall unconscious for 1d4 hours, and make another Constitution Save of DC 15 or take 1d4 Constitution damage. Each hour the user is unconscious, they must make another DC15 Constitution Save or take 1d4 Constitution damage.

Satiation: 1 day (-1d4 hours per failed Addiction Save) before Withdrawal symptoms.

Withdrawal: The consumer's urge for the pleasurable side-effect as tremors start in their hands, giving the consumer disadvantage to all Dexterity related checks, including saves, skill checks and attack rolls. After 2 Satiation cycles without taking the substance, the consumer's urge for the substance will be a permanent distraction, reducing the character's proficiency bonus to 0.

Recovery: 2 successive DC 18 Constitution Saves, or the spells Greater Restoration or Heal. A long rest is required to make a recovery attempt.

Crafting DC: 25

Price: 200gp

Notes: Inspired by the items found at Therafirm RPG wiki, derived from the Book of Vile Darkness, modified for 5e., Buff, Debuff, Consumable

Previous Versions

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6/25/2019 10:31:13 AM
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Item Tags: Buff Debuff Consumable

WolkenKatz

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