Weapon (dagger), very rare (requires attunement)

This small dagger is made from a combination of monster parts, all from creatures known for their stealth, teleporting capabilities, or similar things, fused by magic. The blade is fashioned from a phase spider's fang. The hilt is made of the tibia of a blink dog. The grip is displacer beast leather. The sheath is covered in cloaker skin. This amalgamation of creature parts has a peculiar effect on the wielder of this magic blade. The person has more limited versions of the abilities of the beasts who lost their lives to create the weapon. They can phase into the Ethereal Realm for up to 3 minutes, due to the phase spider. They can teleport up to 20 ft in any direction, due to the blink dog. The displacer beast leather bends light around the wielder making their attacks harder to dodge. They have advantage on all attacks made while the dagger is being wielded. While the dagger is sheathed, you can use your action to blend into your surroundings, requiring a DC 18 Perception check to be seen.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Finesse, Light, Thrown, Nick

Ranger_is_always_better

Comments

Posts Quoted:
Reply
Clear All Quotes