Wondrous Item, uncommon

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

The bag was created with traveling tailors and cloth-merchants in mind: Any piece of cloth or clothing will be properly folded, once placed inside the bag. The bag is usually able to tell cloth apart from other material, but there is an off-chance that the bag will try to fold such an item nonetheless. For every non-textile item placed in the bag, roll a d20. On a 1 the bag will try to fold this item. For most soft materials (such as paper or letters) this will not be an issue, stiff materials however will break. You may ask the DM before putting an item in the bag, whether the folding process will break it.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of folding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.

Notes: Utility, Container

Item Tags: Utility Container

nottheoneyouthinkitis

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