Ring, uncommon
As a bonus action you can activate the ring by spending a spell slot (of any level) or a charge from a magic item you are holding or wearing. When you cast a spell that requires a saving throw while the ring is active the spell save DC will be increased by a +3 bonus. Creatures failing this saving throw can not benefit from Evasion or similar features that would allow them take only half damage. Then the ring deactiveates unless at least one target of your spell rolled a 1 on the saving throw. Otherwise the activation lasts 1 minute.
Notes: Bonus: Spell Save DC, Debuff
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