Armor (half plate), rare (requires attunement)

A beautifully ornate but Impenetrable set of armor forged of Cold Steel and rare Sea Glass. Typically worn by the Oceanic Elite, it's magical properties are said to make the wearer one with the ocean.

Fortitude of the Deep: When you and attuned to this armor you gain a +2 bonus to your Constitution score and your maximum Constitution score is raised to 22.

Steam Breath: As an action you exhale steam in a 20ft. cone. Each creature in that area has to make a Constitution saving throw (DC 18). Taking 2d8 Fire damage on a failed save or half as much damage on a successful save. The damage increases to 3d8 at 6th level, 4d8 at 11th level, and 5d8 at 16th level. You can not use this feature again until you take a short rest. Being underwater doesn't grant resistance against this damage.

- you know the following spells and can cast them without using a spell slot once per day each: Wall of Water, Freezing Sphere, Conjure Elemental (Water Elemental only). 

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Bonus: Constitution Score, Bonus: Armor Class, Stealth Disadvantage

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