The bag is created by hovering a bag of holding over another bag of holding. The bag is dropped into the other and then someone needs to immediately cast counterspell or dispel magic. After this roll a d20, if it rolls a 5 or lower, both items are destroyed and anyone within 50 meters must make a dex saving throw of 15 or take 6d6 (If a 1 is rolled on the d20 it is max damage) force damage as the bags explode and send out a large shockwave and opens a gate to the Astral plane. If they make the save they take half of the force damage.
This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 2 feet deep. The bag can hold up to 1000 pounds, not exceeding a volume of 128 cubic feet. The bag weighs 30 pounds, regardless of its contents. Retrieving an item from the bag requires an action.
The bag can take a few hits before it will tear or be cut. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
Placing a bag of better holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
Notes: Utility, Container
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