Wondrous Item, common
Natural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.
Notes: Bonus: Magic, Set: Unarmed Damage Die, Damage, Combat
Previous Versions
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11/10/2023 6:05:27 PM
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3
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1
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Coming Soon
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