Armor (plate), legendary (requires attunement by a Requires Attunement)

This plate armor is a dull grey with blue accents. The armor is adorned by faint glowing runes that whip about as if buffeted by a wind. This armor does not suffer disadvantage on stealth checks.

Dormant:

While Armor of the Tempest is in its dormant state, the wearer gains +1 to their AC and cannot suffer suffocation. As a reaction the you can cast Feather Fall. Once you use this property, you can’t use it again until you finish a short or long rest.

 

Awakened:

When the Armor of the Tempest reaches an awakened state, you gain the following benefits

  • The AC bonus of the armor increases to +2
  • You gain 10 feet of movement. Additionally, up to half of your movement can be flying.

 

Exalted:

When the Armor of the Tempest reaches an exalted state, you gain the following benefits

  • The AC bonus of the armor increases to +3
  • You can cast Fly as an action. Once you use this property, you can’t use it again until you finish a short or long rest.

     

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armored Armor Class, Requires Attunement, Str. 15 Required, Stealth Disadvantage

torvald9781

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