Created by an ancient Dhampir, this weapon was designed to help those born as a Dhampir take revenge against the foul beasts that bore them.
You have a +3 bonus to attack and damage rolls made with this magic weapon.
Damage die is 1d6 and changes to 1d8 when used against demons and undead.
Weapon deals an additional 1d4 Radiant damage, damage changes to 1d6 when used against demons and undead.
When this weapon deals a fatal blow to a demonic or undead creature, it explodes in a burst of radiant energy dealing 3d6 damage to all demons or undead in a 10 ft radius. If an additional demon or undead is killed by this damage, repeat the explosion. Repeat until conditions are no longer met.
Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage: Radiant, Damage: Radiant, Damage: Radiant, Dhampir, Damage, Combat, Finesse, Reach, Slow
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