Weapon (greatsword), legendary (requires attunement by a Barbarian or Paladin (Oath of Conquest or Vengeance))

You have a +2 bonus to attack and damage rolls made with this magic weapon. 

As a bonus action, you focus your ire to mark a creature or object you can see. You have advantage on all attacks against your mark and deal an additional 2d6 force damage to it as well. For as long as the creature or object is marked, you have disadvantage on all attacks against any creature or object that is not your mark. 

Once per short rest, you may cast Hellish Rebuke when your marked target hits or deals damage to you (DC 15 spell save).

Your mark cannot be hidden from you.

You may only have one mark at a time which lasts until its death or destruction. You may also release the mark, taking 4d6 psychic damage. Once the mark is released it cannot be placed on the same thing for a month.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Damage: Force, Advantage: Melee Attacks, Disadvantage: Weapon Attacks, Barbarian or Paladin (Oath of Conquest or Vengeance), Damage, Combat, Bane, Focus, Heavy, Two-Handed, Graze

Previous Versions

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6/30/2019 3:33:04 AM
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6/30/2019 3:35:02 AM
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Item Tags: Damage Combat Bane Focus

TreetopPotato

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