Weapon (spear), rare (requires attunement by a piece of silver, a vial of the wielder's saliva)

This magic weapon grants a +1 bonus to attack and damage rolls made with it. Three times per short rest, while holding it, the wielder can take a bonus action to activate the spear. The wielder may also breathe the word of power into the spear and turn it into a glaive, this lasts for 8 hours and may only be done twice in a 24-hour period; this does not prevent activation while a glaive, you also don't have to be proficient with a glaive if you are the one attuned.

Activation: On a hit the target must make a Constitution save; a failure takes 2d8 cold damage, success takes half.

You are resistant to cold damage while attuned to the Spear.

The spear returns to the wielder after being thrown, similar to a pact weapon.

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage: Cold, Resistance: Cold, piece of silver, a vial of the wielder's saliva, Damage, Combat, Thrown, Versatile, Sap

Item Tags: Damage Combat

leviticusomega

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