Ring, artifact (requires attunement by a No other magical jewels may be worn or utilized while attuned with Advent of Water. Wearer must bathe once per long res or suffer two points of exhaustion until next long rest/bathing.)
The Advent of Water is a jealous, but giving partner.
The user can now breath under water and has a swimming speed equal to walking speed.
All healing potions used or administered by the user upon another creature gain an additional d8 of healing.
All physical attacks from or against the user deal an extra d4 of poison or acid damage (user's choice).
Allies within 15 feet have advantage on constitution saving throws.
Notes: Damage: Acid, Bonus: Hit Points, No other magical jewels may be worn or utilized while attuned with Advent of Water. Wearer must bathe once per long res or suffer two points of exhaustion until next long rest/bathing.
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