Weapon (any one-handed melee weapon), unknown rarity (requires attunement by a Warforged)

An armblade is a magic weapon that attaches to your arm, becoming inseparable from you as long as you're attuned to it. To attune to this item, you must hold it against your forearm for the entire attunement period.

As a bonus action, you can retract the armblade into your forearm or extend it from there. While it is extended, you can use the weapon as if you were holding it, and you can't use that hand for other purposes. As an additional bonus action you can pick 1 weapon held within it to come forth. Every time you change weapons it requires a bonus action.

Mace 1D6 / Sickle 1D4 / Chan dart 1D6 Thrown Range 25/50 ft / Flail 1D8

Also can be used as a grappling hook roll a D20 and on a 10 or lower its a fail. On a 11 and higher its a succses

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Damage: Bludgeoning, Damage: Slashing, Damage: Piercing, Damage: Bludgeoning, Warforged, Damage, Combat, Versatile, Push

Item Tags: Damage Combat

damiantaylor

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