The Bag Of Bits And Bobbles is a leather bag closed up with a thin golden thread. It has 3 charges that are replenished at dawn. if you place your hand in the bag after all charges are expended, you feel a strange chill climbing up your arm.
When opened up, you see an endless void. as an action, you can put your hand into the bag, roll a d8 and pull out an object or effect from the list bellow:
1 - Unlucky: A Redcap springs out of the bag, it takes its turn after yours. It is hostile towards you and vanishes after 1 minute.
2- A lit bomb: you pull out a lit bomb (thrown weapon up to 20ft.), you have 6 seconds before it explodes. Any creature within 10ft. of the bomb must make a DC 15 Dexterity saving throw or take 3d6 fire damage, or half as much on a successful save. structures automatically fail this save and take double damage.
3- Useful tools: You pull out a toolkit of your choice. it vanishes after 10 minutes.
4- Berry: You pull out 1d4 good berries from the spell Goodberry (1st level), that vanish after 1 minute if not consumed.
5- Healing pouch: as your hand reaches into the bag. you regain 2d6 +3 hit points.
6- Bottled air: You pull out a small bottle with what seems to be a tiny cloud inside. you can open it as a bonus action and it allows you to cast Gust of wind (2nd Level)
7- Bead of Wrath: you pull out a single bead that you can throw up to 30ft. Upon impact with a surface or person, it activates the spell Hunger Of Hadar (3rd Level) but the radius of the spell is 10ft.
8- Lucky: A Redcap springs out of the bag, it is friendly towards you and your allies. it acts on your initiative and vanishes after 1 minute.
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