Weapon (longsword), common

Sentience: Balance has an Intelligence of 11 (+0), Wisdom of 14 (+2), and a charisma of 12 (+1). It understands all languages and has a darkvision of 120ft.

Alignment: Lawful Neutral

Description: Balance is shorter than a great sword and larger than a longsword. The cross guard runs perpendicular to the blade forming a T shape. Its hilt is wrapped in dark brown leather. The color of both the blade and the cross guard are a subdued silvery grey. Its origin is unknown. The few scholars to have studied guess that it was forged in the Shadowfell.

Personality: Balance is loyal to its master and will support any goal or ambition as long as its conditions are met. It seeks to preserve the balance of life and death by consuming souls and destroying undead. Rarely, it will communicate its opinion through visions and emotions to its master.

Spellcasting Focus. Can be used as a spellcasting focus. As an action, can be summoned to the wielder if it's on the same plane of existence.

Appetite. If Balances appetite isn't satiated it goes into a state of hunger, causing various negative effects for the wielder. After 3 days of not consuming souls, Balance becomes hungry, after 5 days it becomes starved, and after 7 days it becomes ravenous

Hungry: An onset of of unpleasant images and emotions invade the wielders mind causing Disadvantage on both Charisma checks and saving throws.

Starved: Once starved, the effects worsen affecting not only the users mind but also body, causing severe impairments. Causing Disadvantage all ability checks and saving throws.

Ravenous: Balance attempts to dominate the user and they must make a wisdom saving throw. If successful balance will rest for 1d12 hours and make another attempt at that time. Otherwise balance takes control and will attempt to kill the nearest creature. If balance is successful, control is returned to the wielder. The wielder has no knowledge of what transpired while possessed. If the wielder falls unconscious balance will rest for 1d12 hours and attempt control again. If the user dies balance will dissipate and the connection with the wielder is broken.

Devour: If Balance is used in the destruction of an undead creature, its bond with its master is strengthens and  will be satiated for 1d6 + 3 days.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Versatile, Sap

SaltyRonin

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