Wondrous Item, legendary (requires attunement)

Created by Carmilia, also known as the witch of Lust, this adamantine gauntlet has been used by her to develop new spells for unknown reasons when she was in her mortal form. The gauntlet has a green rune carved in it's palm that illuminated when a spell is cast from it.

You gain a +1 bonus to spell attacks with this item. When you attune to this item, Av' Hariz automatically becomes your spellcasting focus. All the somatic components that you do create magic circles around your hands (doesn't have any properties, only for fun). It also has the following additional properties.

Possessive. When you attune to this item, you can't remove it or remove the attunement to it unless you are targeted by the remove curse spell. This item also takes two attunement slots instead of one. If you try to attune to it while already attune to two items, it ends your attunement to one random item and attunes with you.

Tier I - Magic Fusion. As an action, you can store a spell of 1st or 2nd level (using your spells slots) with a casting time of an action, bonus action or reaction into the rune of the gauntlet. The spell has no effect, other than to be stored in the gauntlet until you take a long rest. When casting a spell with a casting time of less than a minute, you can use your bonus action to fuse it with the spell stored in the gauntlet, creating an effect determined by the DM. Enchantement, Illusion, Transmutation and Necromancy spells don't often work with this ability, as well as spells without somatic components. If it can't be fused, the two spells are cast in the same turn (unless both require concentration). Fusing two times the same spell or a spell with a material component greater than 25gp automatically fails, and both spells are wasted (as their spell slots).

Appraisal. As a bonus action, you can vaguely analyse the magical power of a creature you can see. You can determine if it has any and how it does magic (innate or spellcasting). If the creature is a spellcaster with at least one level, you approximately know its tier of magical power. Tier I (weak) is between level 1-4, Tier II (medium) is between level 5-10, Tier III (dangerous) is between level 11-16 and Tier IV (deadly) is between level 17-20. You can use this property once per day, plus one time per spell slot expended.

Tier 2 - ?? 

Tier 3 - ??

Tier 4 - ??  

Sentience. Av'Hariz is a sentient lawful good woundrous item with an Intelligence of 16, a Wisdom of 12, and a Charisma of 20. It has hearing and darkvision out to a range of 120 feet. The weapon can speak, read, and understand Common and Celestial, and can communicate with its wielder telepathically. Its voice is light and joyful. While you are attuned to it, Av'Hariz also understands every language you know.

Personality. Av'Hariz loves to impress others with new spells created by spell fusion, but it's principal purpose is to help it's user protect the people that he cares the most. It also likes to seek knowledge, especially about magic or new technology. Conflict arises if the wielder doesn't seek knowledge, create new spells or fails to protect people.

Even if they are complete opposites, Av'Hariz feels a strange kinship to Belzebuth and want all items similar to him to be wielded together in combat, even if he doesn't agree with them, especially Belzebuth because they are complete opposites. If he has the occasion, he enjoys to hear gossips and would like to speak to his previous owner and creator.

 

Notes: Bonus: Spell Attacks

Previous Versions

Name Date Modified Views Adds Version Actions
11/25/2023 6:18:48 PM
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1
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12/3/2023 1:12:04 AM
5
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acuna

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