Embellished with pearls and coral, this exquisite armour is reserved for the highest echelons of Sinkala's navy, inspired by the legendary armour of Adrian Sinkala. It symbolises the pinnacle of naval command and the family's deep connection to the sea.
Amphibious. The wearer can breathe underwater.
Cold Resistance. Grants resistance to cold damage.
Weightless Waters. While submerged, the Tidecaller Plate feels weightless, allowing the wearer to move through water as easily as they do on land. This means that the armour does not impose disadvantage on Dexterity (Stealth) checks or Strength (Athletics) checks for swimming, and the wearer's movement speed underwater is not reduced.
Command Water (1/long rest). Cast Control Water without material components.
Oceanic Blast (1/long rest). The wearer can unleash a blast of pressurised water in a 15-foot cone. Each creature in the area must make a Dexterity saving throw, taking 3d8 bludgeoning damage on a failed save, or half as much damage on a successful one.
- Created for the Athana Chronicles -
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Resistance: Cold, Str. 15 Required, Stealth Disadvantage
Comments