Armor (leather), artifact (requires attunement by a When one is attuned to the Mask they are bound by it eternally. Unable to be forcibly separated from the mask by anyone who the wearer doesn't permit to take off their mask.)

The Mask of Spiritual Beasts gives the user a Wildshape of an Ancient Spiritual Beast that chooses its wearer and eternally bonds to its wielder until they perish, it gives the wielder a single transformation of a beast. Allowing the user to take the form once every short rest, when in the form of the animal they take its Hit Points and Attack, yet keep class skills. Such as Martial arts, Sneak attacks, Rage, or reckless attacks. The mask makes the Wildshape grow as one with the user, therefore the Wildshape is bound to the mask and the User becomes its Unique Weapon. (DM must agree that the animal, can't be normal. Must be an ancient, mythic, or divine beast. Can be weakened to suit the story or for the start of a session). If the User kits 0 hitpoints when in Wildshape, they will revert to normal and can not Wildshape again until they have a long rest. If the wild shape hasn't been reduced to 0 hit points User can freely change to and fro from normal to Wildshaped form. No rest is needed unless the form is defeated in battle in which case it can't be activated at all until a long rest is completed.

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

Notes: Expertise: Stealth, When one is attuned to the Mask they are bound by it eternally. Unable to be forcibly separated from the mask by anyone who the wearer doesn't permit to take off their mask.

KitsuneAsmodeus

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