dormant
wearing this ring the user gains a +1 to AC
you gain the ability of Echoes of defense. you will be able to use this ability 2 times a long rest. This ability only last 1 minute after being casted and takes an action to cast. This ability can only be used on the wearer. This ability also doesn't effect your summoned echo nor if summoned after.
Echoes of defense
Three echoes of yourself appear in your space. Until the spell ends, the echoes move with you and mimic your actions, shifting position so it's impossible to track which image is real. You can use your action to dismiss the echoes.
Each time a creature targets you with an attack during the spell's duration, roll a d20 to determine whether the attack instead targets one of your echoes.
If you have three echoes, you must roll a 6 or higher to change the attack's target to a echo. With two echoes, you must roll an 8 or higher. With one echo, you must roll an 11 or higher.
An echo's AC equals your AC. If an attack hits a echo, the echo is destroyed. A echo can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all echoes are destroyed.
A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.
Notes: Bonus: Armor Class
Previous Versions
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12/12/2023 3:07:19 AM
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12/12/2023 3:11:55 AM
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