You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 3 for each level you have attained.
Sugary Goodness. You can use an action and a charge to bite a piece of the lollipop (heals the user by 2d8).
Drunken Rage. While you are drunk you can add 1d4 to any damage rolls.
Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Charisma saving throw or become drunk.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Bonus: Hit Points per Level, Buff, Combat, Consumable, Heavy, Two-Handed, Cleave
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Posted May 20, 2022This doesn't say how many charges it has or when/if they recharge