When ripping a crunchy tune with these magical pipes on your person, you gain advantage on Charisma (Performance) checks made on any creature within earshot of the jam sesh.
While holding these magic bagpipes, you gain a +1 bonus to spell attack rolls and saving throw DCs of your spells.
These bagpipes have 7 charges. While holding it, you can use an action to expend 1 or more of the pipe's charges to cast one of the following spells from it, using your spell save DC: banishment (4 charges), blink (3 charges), misty step (2 charges), passwall (5 charges), or teleport (7 charges).
The bagpipes regain all expended charges daily at dawn.
Notes: Bonus: Spell Save DC, Advantage: Performance, Bonus: Spell Attacks, spellcaster, Teleportation, Social, Banishment, Instrument, Bard
Previous Versions
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4/30/2023 5:43:02 PM
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2
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1
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8/6/2023 2:33:29 AM
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6
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9/3/2023 5:07:32 AM
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7
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12/13/2023 1:05:50 AM
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7
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0
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12/13/2023 1:13:05 AM
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9
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0
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Coming Soon
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