Potion, uncommon

This elixir appears as a shimmering, silver liquid similar to quicksilver, contained in a small vial. Can be laced in water or food while remaining relatively undetected. When consumed, it creates a temporary antimagic field within the imbiber's body, suppressing magical abilities for 1d10 hours. In addition, the consumer also gains disadvantage on intelligence and dexterity checks for the duration.

Side Effects:

  1. Magic Withdrawal: After the elixir's effects wear off, the user experiences a temporary period of magic withdrawal, during which their spellcasting ability is reduced (e.g., spell save DC and spell attack bonus are reduced by 2) for 1d4 hours.
  2. Fatigue: The consumption of the elixir leaves the user physically and mentally fatigued, resulting in a level of exhaustion after its effects wear off.

Notes: Disadvantage: Ability Checks, Disadvantage: Ability Checks, Poisoned, Warding, Consumable

Item Tags: Warding Consumable

stuthebest19

Comments

Posts Quoted:
Reply
Clear All Quotes