Staff, rare
The staff has 8 charges. While holding it, you can use an action to expend 1 or more of its charges to cast Magic Missile Where the spell level is equal to the amount of charges used.
The staff regains 1d6+2 expended charges daily at dawn.
Notes: Druid, Sorcerer, Warlock, or Wizard, Damage, Control, Combat, Warding