This bandoleer can hold up to four thrown weapons at a time.
When a thrown weapon is loaded into a slot its physical form is absorbed into the leather leaving a spectral weapon in its place. Any magical weapons put into the bandoleer lose their previous enchantments though retain their magic properties for overcoming damage resistance. If a mundane weapon is added it gains the magic property.
As the weapons are thrown they return to their previous locations within the bandoleer. They return so quickly that, as part of the attack action, you may use your free action to make an additional ranged attack with one of the spectral weapons.
Additionally, after any long rest roll 1d10, the result may give each of the loaded weapons an additional benefit.
1-4 No additional effect
5-6 add +1 to attack and damage to all attack rolls using thrown weapons stored in the Bandoleer for the day
7-8 add +2 to attack and damage to all attack rolls using thrown weapons stored in the Bandoleer for the day
9-0 add +3 to attack and damage to all attack rolls using thrown weapons stored in the Bandoleer for the day
Notes: You may attune to this item by spending one hour focused on the object
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