Ring, rare (requires attunement by a User needs to wear the item for 1 hour. Once doing so the abilities start to manifest and the ring is unable to be removed.)

A copper looking ring that has some elasticity to it. It can stretch to fit any finger. 

Rubber Body: The wearer's skin becomes rubber-like, granting resistance to bludgeoning and piercing damage. However, the wearer becomes vulnerable to slashing damage.

Bounce Back: Once per long rest, when the wearer takes fall damage, they can choose to bounce back up to half the height they fell from, potentially avoiding dangerous situations or reaching higher places.

Elastic Reach: The wearer's arms can stretch, increasing their melee reach by 5 feet. However, attacks made at this extended range have disadvantage. Still will grant Sneak Attack with extended range.

Uncontrollable Bounce: Whenever the wearer jumps or falls, they bounce uncontrollably, moving an additional 10 feet in a random direction determined by the DM.

Cursed Bond: Once the ring is put on, it cannot be removed except by a "Remove Curse" spell or similar magic. While wearing the ring, the wearer's movements become slightly erratic and unpredictable due to their rubbery nature. When moving during active combat, roll a d20. If it is a 1-5, your legs move in a random direction. 1d4, 1 - N, 2-S, 3-E, 4-W.

Melted Rubber: If you roll a nat 1 on a melee attack your arms have the chance to permanently stretch until a long rest and become unusable. Roll a d20 and 10 or lower, your arms stretch out to 10 feet.

Notes: Resistance: Bludgeoning, Resistance: Piercing, Vulnerability: Slashing, User needs to wear the item for 1 hour. Once doing so the abilities start to manifest and the ring is unable to be removed.

Primegrounds

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