You gain a +2 bonus to attack and damage rolls made with this magic weapon. This weapon grants and additional 2d10 radiant damage against fiends, undead or abominations.
Once a day, the wielder may expend the hammer's charge for the day and hold the hammer aloft to cast Beacon of Hope.
While you hold the drawn hammer, it creates an aura of radiance in a 10-foot radius around you.
Awakened Abilities:
The wielder may cast Beacon of Hope once per short rest.
If thrown, the hammer will return to it's wielder's hand.
Grants the Mystic Conflux feat.
Grants the Inspiring Leader feat, effective up to 8 allies.
<exalted abilities unknown>
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Damage: Radiant, Oath of the Crown Paladin, Damage, Combat, Warding, Versatile, Push
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