Auril's Wrath is an elegant curved greatsword that boasts a sleek, frosted blade adorned with subtle icy patterns. Its black steel hilt harbors thunderous runes near the crossguard. Swinging the weapon leaves behind a frosty mist, accompanied by thunderous echoes with each impact.
When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage & 1d6 thunder damage. In addition, while you hold the sword, you have resistance to fire damage.
In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Damage: Cold, Resistance: Fire, Damage: Thunder, Servant of Auril, Damage, Combat, Warding, Heavy, Two-Handed, Graze
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