Armor (plate), legendary

This armor is a gift from Arelath to the followers. It is a magical item, that has 2 charges of protection. The charges do not reset unless you take a long rest. You are able to cast it on yourself or a willing creature within 30 ft of you. You or a willing creature will gain resistance to all damage types and immunity to damage types you or the willing creature are already resistant too. The spell lasts for 1 minute. After the charges are used roll a d20 to see if it keeps the charges. On a 1, the armor looses a single charge and after you lose all charges the armor becomes nonmagical. On a NAT 20 the armor automatically regains all charges.  

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Str. 15 Required, Stealth Disadvantage

jeradwood55

Comments

Posts Quoted:
Reply
Clear All Quotes