The amulet has no active element type when found, and appears as a mundane amulet.
Once attuned to this amulet the characters unarmed strikes are imbued with elemental energy. After attunement and ritual completion visible areas of your body, when closely examined, emit a tiny visual distortion. Appearing like a heat distortion on a hot desert. After a long rest the character can select one of the following damage types: fire, ice, thunder, radiant or necrotic. The character can then add 1D6 damage to it's unarmed strikes(not weapon damage).
Additionally, once a month in a 24 hour period the amulet must be bathed in each of the following damage types for a moment: fire, ice, thunder, radiant or necrotic . Otherwise its magic becomes become dormant until this ritual is completed.
Notes: Must wear this item for 24 hours before receiving it's benefits. Additionally, once a month in a 24 hour period the amulet must be bathed in each of the following damage types for a moment: fire, ice, thunder, radiant or necrotic . Otherwise its magic becomes dormant until this ritual is completed.
Comments