A greataxe crafted by the fine dwarves of clan Axebreaker, this weapon brings its metal to the heat of the star from which it was made to bear down the flames of wrath upon its victims.
This weapon has 10 charges. One charge regenerates at the end of an hour (no effect if at max charges). All charges are restored if a long rest is taken. 1 charge can be expended to heat up the blade of the axe, making it scorching hot for 1 minute. During this time, attack rolls with this weapon gain an additional +3 to hit. Hits during this time also deal an extra 2d10 fire damage. If a creature is killed with this weapon during the duration, the charge is restored immediately. Using a charge takes 1 bonus action.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Damage: Fire, Heavy, Two-Handed, Cleave
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