Staff (quarterstaff), uncommon

Gives the Identify, See Invisibility, & Detect Thoughts spell once per day using your spell attack & DC. You can cast these spells additional times using mana points.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Spell Attacks, Bonus: Spell Save DC, Versatile, Topple

UnkKnellnapper

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