Arken's Crossbow is a masterfully crafted ranged weapon, renowned for its devastating power and precision. The crossbow is adorned with intricate designs and has an elegant, yet formidable appearance. It’s highly regarded for its effectiveness in combat, allowing the wielder to strike with deadly accuracy.
Arken's Crossbow is a magic weapon that grants a +3 bonus to attack and damage rolls made with it.
Each successful hit with Arken's Crossbow deals an additional 2d6 piercing damage due to its enhanced design.
When you make an attack with Arken's Crossbow, you have advantage on attack rolls against creatures within 60 feet of you, reflecting its legendary accuracy and range.
As an action, you can unleash a rapid volley of shots. You make three attack rolls with Arken's Crossbow, each targeting the same creature or up to three different creatures. Each attack deals normal damage. This feature can be used once per long rest.
Arken's Crossbow is cursed. While attuned to the crossbow, you are compelled to seek out and eliminate threats, which may lead you to take excessive risks or act aggressively. Additionally, you have disadvantage on saving throws against being charmed or frightened due to the crossbow’s overpowering influence.
Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage: Piercing, Once per long rest, you can use a bonus action to focus the crossbow's power. For the next minute, your attacks with Arken's Crossbow ignore cover, and you can choose to deal an additional 4d6 force damage on a hit., Make three consecutive, successful attacks at 150 ft. or more, spend a long rest attuning to it's legendary status and passing a magic saving throw., Ammunition, Loading, Range, Two-Handed, Slow
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