Weapon (dagger), rare (requires attunement by a 24 hours)

An obsidian dagger with a gnarled wooden handle.

This dagger has three charges. When you successfully make an attack against a creature with this dagger, you may use this dagger to cast the Bane spell. The save DC for this spell is your spellcasting save DC.

The dagger regains 1d3 spent charges at dawn.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: 24 hours, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

CorboMorbo

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