Armor (plate), legendary (requires attunement by a Paladin)
While wielding this armour, the wearer gains an additional +4 AC and become immune to all Necrotic damage. Once per Long Rest, the wearer can cast Darkness and gain Darkvision.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Immunity: Necrotic, Paladin, Str. 15 Required, Stealth Disadvantage
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