You get a +1 to attack and damage rolls when wielding this magical weapon. This weapon ignores resistance to slashing.
Daedalus' Labyrinth (Once a Day)
When attacking a creature with the Bardiche the target must make a DC 17 intelligence Check. If the target fails the target is banished into a labyrinthine demiplane. If the target is frightened it rolls at a disadvantage. A creature is immune to this effect if it has legendary actions.
The target can use its action to attempt to escape. When it does so, it must make a DC 17 Intelligence check. If it succeeds, it escapes and the spell ends. ( Minotaurs or Goristro demons automatically succeed). After 3 failures the creature is forever lost in the labyrinth, a sacrifice to the Horned King Baphomet.
When the spell ends, the target reappears in the space it left or if that space is occupied, in the nearest unoccupied space.
Proficiency with a Pike allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Melee Weapon Attack: Slashing, Requires attunement by a non-good aligned creature. The creature must spend a long rest to attune to this weapon. The creature must have a minimum strength score of 18. , Heavy, Reach, Two-Handed, Push
Previous Versions
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