While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak celestials. In addition, the armor's clawed holy turn unarmed strikes with your hands into magic weapons that deal radiant damage, with a +1 bonus to attack rolls and damage rolls and a damage die of 1d8.
Fly: the user can sprout angelic wings from their back, gaining a flight speed of 30ft
Curse. Once you don this cursed armor, you can't doff it or commit any evil acts, if you attempt to do anything evil you are stopped and take 5D4 force damage. Unless are targeted by the remove curse spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against celestials and on saving throws against their spells and special abilities.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Language: Celestial, Damage, Combat, Warding, Cursed, Str. 15 Required, Stealth Disadvantage
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