You have a +1 bonus to attack and damage rolls made with this magic weapon.
Due to optimizations in the design of the mace head, this weapons damage die is increased to 1d8.
Trick Weapon (Bonus Action)
By pushing a lever up the handle, you release a chain stored in the handle, making it a ranged attack with a range of up to 15ft and reducing the damage die to 1d6.
A Vial Load
The mace head can be opened up to allow space for a vial of acid, oil, etc. This vial will be smashed on the first attack that hits, applying the effects of the vial to the target.
Loading the Flail takes a Bonus Action.
(Original by: Darth_Reaver)
Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Weapon Property: Versatile, Weapon Property: Finesse, Utility, Combat, Artificer, Sap
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/17/2024 8:14:05 PM
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6
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1
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1
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Coming Soon
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1/21/2024 9:30:35 PM
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9
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0
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1.2
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Coming Soon
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