Weapon (antimatter rifle), common

Barbaros, a hex rifle given to you by your patron upon acceptance of the pact.  

Bullets are created by focusing Eldritch energy into hardened bullets. Over the course of an hour you can create 3 bullets. During the hour you have disadvantage of all ability checks. Can spend one hour a day creating bullets.

At higher levels you can spend additional hours creating bullets. At level 5 (2 hours/day). At level 10 (3 hours/day).

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bullets are created by focusing Eldritch energy into hardened bullets. Over the course of an hour you can create four bullets. During the hour you have disadvantage of all ability checks. Can spend one hour a day creating bullets. At higher levels you can spend additional hours creating bullets. At level four 2 hours, 8 bullets max daily. At level nine 3 hours 12 bullets max daily., Damage, Combat, Range, Two-Handed, Ammunition (Firearms), Reload, Sap

Item Tags: Damage Combat

CiddCaligo

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