All bludgeoning damage dealt with this weapon becomes necrotic. All necrotic damage dealt with this weapon is increased by 1d4 and gains 10 feet of range unless it requires touch. The fish cannot be destroyed by physical or magical attacks, and refuses to decay. The fish's horrific stench deals 1 poison damage to all entities in a 5 foot radius of the user, except the user themselves. The user has disadvantage on stealth unless this weapon is stored in a closed container.
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage, Combat, Versatile, Topple
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