The heroic fury of the woodsman is channeled through this axe. You have a +1 bonus to attack and damage rolls made with this magic weapon. Additionally, you have advantage on attack rolls against Dragons, Beasts, Monstrosities, and Plants. If you hit a creature of the following types, you do an additional 2d6 necrotic damage to the creature. If a creature has resistance to necrotic, you bypass the resistance.
Additionally, the axe has 3 charges. You can expend one charge to cast the following spells at 5th level with a save DC 13: animal friendship, dominate beast, hold monster. The axe regains 1d4-1 charges at dawn.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Necrotic, good aligned barbarian, fighter, paladin, ranger, Damage, Combat, Heavy, Two-Handed, Cleave
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